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5 years ago in Hospital And Jail
Dubai
Level: 67
Age: 6 years
Posts: 91
Originally posted by GeneralBrutus As far as I'm conserned, I didn't break any off those rules.


Then you're not reading hard enough.
5 years ago in Hospital And Jail
Dubai
Level: 67
Age: 6 years
Posts: 91
Originally posted by GeneralBrutus Well. Mostly because I really want more lockpicks.


So your thread amounts to "I want more of this item, so make this other thing give it to me." If you want more Lockpicks, use the avenues already available for obtaining them such as crimes, the market, etc.

Besides, if Lockpicks are too easy to obtain, then jail time becomes completely pointless.

Please read this before making/posting any more Suggetion threads: http://www.mafiablock.com/forums/Rules-for-Suggestions-READ-THIS-BEFORE-POSTING-A-SUGGESTION-t4888.html
Dubai
Level: 67
Age: 6 years
Posts: 91
Originally posted by Quee I think it should stay the way it is as an incentive to being in a gang honestly. They work so hard on the gang system and most people just want to run around solo so they never have to be in a war. Also anyone can make their own gang just to get a color if they want so there is no real reason to make everyone be able to have whatever BG that they want.


Quee, I won't lie. Normally I see a post of yours, and my first reaction is, "ohnoes!"

But you seem to have some of the same thoughts regarding gangs/background colors as we do. This is the best Christmas gift ever. And it came early!
Dubai
Level: 67
Age: 6 years
Posts: 91
Drop rates look good.

Thanks for verifying, GeneralBrutus.
Dubai
Level: 67
Age: 6 years
Posts: 91
Originally posted by Crisis i like the update but instead of getting so many big health kits can we get more drugs, or epills instead something that will be of a lil more use cause i got 1064365 big health kits if im getting that it might as well just give me money and no item


I'm confused. Why not simply vendor the Health Kits?

It's the same as getting cash from the crime, just one extra step, and more options for people wanting to market and/or use the Health Kits.
Dubai
Level: 67
Age: 6 years
Posts: 91
We're already aware of a bug that exists in the mobile app on the crime listings page. Every crime displays $0 for the reward (next to the little Cash icon).

Fear not, you will still get cash from the crimes! High level crimes will still award more cash and better loot overall.
Crime cash rewards are now randomized and are based on a number of factors, which makes it very difficult to display a number here. So, for now, it will simply say "$0" until an app update goes out.

If you're curious what changes were made to crimes, please see this thread:
Announcements: Crimes, Brave Items, and New Loot System

Last edited by kingtommy 5 years ago

5 years ago in Level 10 Gangs
Dubai
Level: 67
Age: 6 years
Posts: 91
Dubai
Level: 67
Age: 6 years
Posts: 91
Originally posted by GeneralBrutus Here are my days collections. Obviously, each time I also gathered cash and resources.
1. 6:18 a.m. -2 White Rabbits feet, 3 energy shot
2. 10:27 a.m. - 1 energy shot
3. 3:10 p.m. - 1 sub, 2 beers, 1 energy shot
4. 10:18 p.m. 1 beer, 1 blunt, 3 energy shots.

Altogether, a good day with energy shots (that is saying something). 1 sub in a day? Really? This is one of the better collections I have had. That should tell you something.


So, you're saying the Block system is good? Good. Glad to hear it.

If Energy Shots are your ultimate goal, you may want to remove buildings that don't drop Energy Shots, and replace them Energy Shot producing buildings.

Or if you want Subs, then get more high level Delis. Alternately, level 5 Delis drop Espressos.

You may want to ask some of the other players with successful Blocks what their strategy is. A lot of players are getting higher drops than what you've listed. But, on average, I think most players are around you.

Also, why are there so many empty spots in your Block? You're complaining that your drop rates are low, but you've put very little effort into building even a basic Block.
Dubai
Level: 67
Age: 6 years
Posts: 91
We're currently (and have been since the creation of the Block) recording data, but it's in a very general sense. For instance: A certain building type might deliver 800-something Espressos, with 200 users using the Block that day, which amounts to roughly 4 Espressos per user per day for those using the Block.

I'm glad you've taken interest in the drop details, and I'm interested in seeing what your rates are individually, and what you think they should be.
Dubai
Level: 67
Age: 6 years
Posts: 91
You mention that Beer and Blunts are worth nothing, but earlier you mentioned how the Block should drop items useful for training "especially at lower levels" as you put it.. The items may not be useful to you now, but they are/were for other lower level players. It was designed as such.

Beer and Blunts drop from low level buildings. The higher level buildings drop Vodka, Rum, and Whiskey, and also Ecstasy.

When was the last time you upgraded a building, and how often do you upgrade? What do your buildings' levels look like?